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System Concepts By Silberschatz Galvin Gagne Pdf mixes up the castle-defense format slightly, with a central house that you alternately have to defend from the left, right, and both sides, using both thumbs as your on-screen perspective shifts for each incoming wave. Your primary task is served well by the game's great visuals and sound effects: you can touch and flick (or drag and slam) zombies to kill them, watching them fly with rag-doll physics and erupt into cartoon gore and severed limbs. The game's campaign mode progresses through a clever calendar menu, as you survive
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